posted 5 years ago
I think that those connect-3 games are the opposite of what you'd want for a permaculture game.
I think TETRIS is a better model, as, with the example of companion planting, we're looking at combining a number of different pieces that serve different functions, that can be assembled in a number of correct ways to clear a level.
This is an interesting thought.
-CK
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
-Robert A. Heinlein